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Author Topic: Whats the Difference Between Traditional Animation and Computer Animation?
Guest
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Post Whats the Difference Between Traditional Animation and Computer Animation?
on: August 28, 2017, 08:43
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In essence, there is truly little difference between "traditional" animation and computer animation; the primary difference is in the tools used to create these animations, the cost and effort involved in the processes, and the quality of the final output.

Traditional animation is a very hands-on process; 2D animation is accomplished by hand-drawing hundreds upon thousands of individual frames only to transfer them to clear plastic cels, hand-paint them, and then film them in sequence over a painted background image.

StylusRumb-
le
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Post Re: Whats the Difference Between Traditional Animation and Computer Animation?
on: September 4, 2017, 16:03
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The line is getting sort of blurred as technology has improved.
Pure traditional is hand drawn on paper, transfered onto transparent cels, and photographed in sequence.
Now-a-days, we have tradigital animation. It's still hand drawn, frame by frame, but it is done directly into a program using a tablet or cintiq.
Cut-out animation is 2D puppet style animation. The characters and props are all broken up into pieces and re-assembled into a digital puppet, and the puppet is animated in the software The animator doesn't need to do much drawing, sometimes none at all.

evan5
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Post Re: Whats the Difference Between Traditional Animation and Computer Animation?
on: November 19, 2017, 22:50
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What matters is the method of producing the animation itself. Computer animation can be either 2D or 3D. 2D computer animation often involves a virtualization of the traditional 2D animation workspace, bringing pen and paper into the digital environment to recreate cartoon animation workflows and styles. 3D computer animation tends to involve a hybrid of workflows following traditional timelines adapted to working in a virtual 3D space.

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